Monday, July 30, 2012

How to make a tessellating texture

Here's a quick rundown on how to make a tessellating texture in Photoshop. This can be used for things that have a large, repeating texture, such as terrains and certain parts of buildings.

1) Grab texture from somewhere. (eg, cgtextures.com)

2) Resize to be a square.

3) Offset by roughly half the width and half the height.

4) New layer.

5) Use clone tool with a soft brush to remove seams.

6) Offset back to original position to check there are no new seams made from using the clone tool. (If there are, use the clone tool again to remove those seams, then offset again to check for seams again. Repeat until there are no more seams.)

7) Ctrl+E to flatten.

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